Post by kalasag on Jul 30, 2008 16:47:18 GMT 8
(IT IS THE RESPONSIBILITY OF EACH AND EVERY PLAYER TO READ AND FAMILIARIZE THEMSELVES WITH THE GAME RULES INDICATED BELOW)
Safety First on the playing field (game site)
• No Real Firearms or deadly weapons
• No players are allowed if under the influence of Drugs or Alcohol
• No goggles, No play
• Maximum Velocity of 500 fps using .20g bb’s for all guns
• Never take off your eye/ face protection
• Must be at least 18 years of age (minors must be accompanied by a parent or legal guardian and they must sign a waiver in the minor’s behalf)
Standard Safety Gun Rules
• Consider every gun loaded
• Never point the gun to anybody/ anything you do not intend to shoot
• Keep your finger off the trigger until you fire
• Be sure of your target and what is around it
• Be courteous
One-hit Elimination
• Direct line to body
• Penetrating shot
• Friendly Fire
• Knife kill (player must be able to physically tap the opponent and announce knife kill).
• No Ricochet
• Ask for surrender within 5 meters (discretionary on the part of the player; it is encouraged but not required)
NOTE:
There are only three ways in which a player can eliminate his or her opponent:
1. By directly shooting and hitting the opponent.
2. By doing a knife kill (a physical tap is required; unless a physical tap against the opponent is executed, it cannot be considered as a knife kill).
3. If the opponent surrenders (if asked to surrender). An opponent being asked to surrender is NOT REQUIRED to surrender; the opponent being asked to surrender may fight or fire back if he or she so wishes.
No Hit Call
• Shooter cannot call opponent out (we will treat hit callers the same way we treat zombies)
• Hit players to acknowledge by shouting HIT, DEAD, or OUT
• After being acknowledged as "Hit", raise your gun/ arm over your head while going to the designated safe zone
No hostages
• No hiding behind non-combatants
• No mixing with non-combatants
• No engaging in proximity of delicate or valuable property
No holding or grappling
• No rough physical contact between players
• No holding on to opponent or opponent's gun
Dead men tell no tales
• No coaching from any non-combatants (marshals, eliminated players, spectators, bystanders, etc)
No time out
• Player must overcome equipment malfunction or temporary difficulty without calling "time out", otherwise, the player must eliminate him/herself from the game.
(If applicable) Marshal’s decision is final
• Strictly no arguing with the marshal. Arguing with or disrespecting the marshal shall lead to the player’s permanent expulsion from the game site and the immediate revocation of all his or her playing privileges.
Observe proper decorum at all times
• No shouting or hurling of insults at other players
• No taunting
• No foul language or snide remarks
• No fighting or physical altercations